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- on exitFrame
- if the timer < 3940 then
- unloadMember("14BIGTEXT")
- go(the frame)
- else
- set the visible of sprite 7 to 0
- go(the frame + 1)
- end if
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- set the locV of sprite 6 to the locV of sprite 6 + 2
- set the locV of sprite 7 to the locV of sprite 7 + 1
- set the locV of sprite 5 to the locV of sprite 5 - random(3)
- set the locV of sprite 5 to the locV of sprite 5 + random(2)
- set the locH of sprite 5 to the locH of sprite 5 + 1
- set the locV of sprite 8 to the locV of sprite 8 + 1
- set the locV of sprite 9 to the locV of sprite 9 + random(2)
- set the locH of sprite 11 to the locH of sprite 11 + 1
- set the locH of sprite 13 to the locH of sprite 13 + random(3)
- set the locV of sprite 13 to the locV of sprite 13 - random(2)
- end
-
- on mouseUp
- go(160)
- end
-